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FPSC Classic Models and Media / Dynamic switch vs. static entites

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Captain Kirk
19
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 5th Sep 2007 13:20 Edited at: 5th Sep 2007 13:23
Hi all!

I have a big problem.
I'm useing Silent Thunder's Keypad Switch. It's working well, but if I put static entities in my game (table, chair, wall signs) then when the test game load in, and I use the switch it turns white (the switch).

The switch has the correct texture when the test game loads. It turns white when use.

If I delete static entities the switch works well.

Please help me, how can I eliminate this problem. I need the static entites. And I want to use the switch too.

I installed the latest DirectX updates, and the V106_RC4_220607 patch.

Thanks,
Deathead
18
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Posted: 5th Sep 2007 20:27
You need to change it to remote 3. Or whatever it was.

Captain Kirk
19
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 5th Sep 2007 21:40
Hi!

You mean the name of the switch? I tried it, but the switch still turns to white.

I checked and no other entity has the same name like this switch.

The switch's "If used" value and the target remote door's name are equal. (remote01).
vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 5th Sep 2007 22:00
Your problem makes no sense, I doubt that getting rid of static entities would affect the switch. It's probably something else, or it's a specific entity causing the problem.



Deathead
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Posted: 5th Sep 2007 23:05
I mean the script.

ASTECH
17
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Posted: 5th Sep 2007 23:24 Edited at: 5th Sep 2007 23:24
Happened to me dude with just the regular one. Went black. I don't know... might just be the version I'm using. (1.06)


Play the pre-demo of 508, only at the Level Compo...
Goodman84
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Posted: 5th Sep 2007 23:32
theres no logic to that!

hey
Captain Kirk
19
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 6th Sep 2007 14:22
Well. I replaced the switch with one of the default switch inculded in FPSC, and it worked.

I really dont't know what is the problem with Silent Thunder's switch.
I'm sad, because I like the switch and it's not working for me.
Roger Wilco
19
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 6th Sep 2007 17:16
There probably isn't any alternate texture for the switch, that's why it turns white. Use another script which doesn't switch to the alttex when used and it should work.
Captain Kirk
19
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 7th Sep 2007 16:32
I think I solved the problem:
I did a right-click on the switch, and re-entered the texture path, now the direct path for the main texture and for the alt-texture.. and now it's working.

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