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FPSC Classic Product Chat / A little help here please.

Author
Message
S3v3n
17
Years of Service
User Offline
Joined: 7th Sep 2007
Location:
Posted: 8th Sep 2007 21:31
Im trying to get a action done after killing a enity. Such as a door being unlocked.

for the end of a level.

I havent been able to figure it out. Any suggestions?

http://www.Elite-Clan.net
fata error
17
Years of Service
User Offline
Joined: 5th Mar 2007
Location:
Posted: 8th Sep 2007 22:40
well you would have to have


health=0:activate=x

at the end of his script
S3v3n
17
Years of Service
User Offline
Joined: 7th Sep 2007
Location:
Posted: 8th Sep 2007 23:32
ok so for instance say I want it to trigger unlocking a door and I use a remote door

do I make x = the name of the door.

here is an example



Thanks for the help Im just learning Im about 2 days into it.

http://www.Elite-Clan.net
S3v3n
17
Years of Service
User Offline
Joined: 7th Sep 2007
Location:
Posted: 9th Sep 2007 00:45
m posting again because its been a while since I posted last and its still not here so I think something went wrong.

Ok so basically what I am doing is I have a door in the last room of my level. I would like for it to become unlocked after killing the last guy

So should I make the door a remote door and use this

health=0:activate=x

to activate the door so it will be openable now?

or should I use a locked door which requires a key per say and use the script to unlock the door somehow?

so far I havent had any luck here is how I used that in the death script.



DoorEnd is the name of the last door.

Thank You for your help now holefully this one will make it on here.

http://www.Elite-Clan.net

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