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FPSC Classic Product Chat / Phoenix Sentry Mini-Game Contest - Winter 2007

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DarkFact
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Posted: 8th Sep 2007 21:48 Edited at: 29th Nov 2007 22:07


Phoenix Sentry Mini-Game Contest

in partnership with The Game Creators


Submissions:

You may start submitting your entries now.

Instructions:

Zip or Rar your game folder. In the zip, make a "entrant.txt" with the following info:

Name
Game Title
Link to your Game's Forum thread
Make game available after winner announced? Yes or No

If you used custom media that you didn't create, include a copy of the license(s) in the zip.

Upload your entry to one of the many free file sharing services like yousendit.com. Once uploaded, email me the link to the file. Your "entry" will be the email notification I get. I must get this email no later than 0001 Hrs EST (Midnight) 30 Nov 2007. The file must be ready for download immediately after I receive the email.

Official Rules and Information Thread

Concept:

The concept is for FPSC game developers to produce a unique mini-game consisting of 2 - 4 levels within the boundaries of a 15x15x5 map. There is no genre requirement, so you can make your mini-game SciFi, Horror, War, Surreal, etc. It's up to you.

The Prizes:

Grand Prize:
A high-end graphics card of your Brand choice
FPSCX10 (supplied by The Game Creators)
Phoenix Professional Edition
Electronic Publishing Contract on FPSCgames.com
advertised on MaxRealms.Com and Phoenix-Sentry.com
2 TGC model packs of your choice (supplied by The Game Creators)
1 Copy of ButterCutter (in association with Butter fingers)
1 Copy of LyteFX (in association with Butter fingers)

2nd & 3rd Place:
Phoenix Game Protection
Electronic Publishing Contract on FPSCgames.com
advertised on MaxRealms.Com and Phoenix-Sentry.com
1 TGC model pack of your choice (supplied by The Game Creators)
1 Copy of ButterCutter (in association with Butter fingers)

Rules:
Rules are subject to change for purposes of clarity
Your custom media must not pre-date 8/SEP/07. You may use stock FPSC media, commercial model packs
or free media from any source provided the media has a commercial use license. You must provide a copy of the license for any media used that was not
created by you or TGC.
You must have a minimum of 2 levels and a maximum of 4.
Each level must be no larger than 15x15x5 (LxWxH)
You may enter as many times as you like, however you may win only one prize, either Grand, 2nd or 3rd
You may enter as a team, but only one prize per team
You must submit your entry non-packaged. Zipped only for verification of files. You must submit your entry zipped or rarred. Before we post a link to your game (after the winners are announced) we will give you the opportunity to submit a protected version.
All entries must be compiled and playable. No submissions will be accepted if they are not finished, polished games ready for playing. (This rule should be obvious, but I've found the need for it.)

UPDATED:
Contest Start Date: 8/SEP/07
Submission deadline: 30/NOV/07 @ 2359 Hrs EST
Finalists announced: 7/DEC/07
Winner(s) announced: 15/DEC/07

Scoring:

Uniqueness of Design: 100
Performance: 100
Custom Segments: 20
Custom Entities: 20
Custom Textures: 20
Custom Music: 5
Custom Sound: 5
Visual Appeal: 10
Progress Thread (In the Showcase): 20
Put "PGPS Winter Contest Entry" Somewhere in the Thread Title. You must post an in-game screenshot, visible in the thread (not a Download one) and it must be in JPG format or your thread will be locked!
Level of Fun: 100

The following are judges:
DarkFact
FastBurst
Underside
DieRider
Seth Black
creator of zombies
Woolfman

The top 10 entries will be finalists and will be announced on 7/DEC/07.

NOTE: All valid* entries will receive a $9.99 voucher towards the purchase of any Phoenix Sentry product.


Phoenix Sentry staff members are not eligible to enter.

* Valid entries are those that are obviously submitted with the intention to win. Entries submitted for the sole purpose of getting a voucher will be obvious to the judges and will not be considered valid.

SamHH
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Posted: 8th Sep 2007 21:59
cool contest.
crispex
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Posted: 8th Sep 2007 22:00
Glad to see you took my idea into consideration! Cool, need any help?


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DarkFact
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Posted: 8th Sep 2007 22:04
@crispex: Not yet, but you can help judge.

~Dave

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crispex
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Posted: 8th Sep 2007 22:11
Right, okay! The prizes are great, are you sure you would want to spend all of that money on prizes? lol, well it is a sponsered mini-game contest, so this is a good tactic for people to test your product!


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DarkFact
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Posted: 8th Sep 2007 22:13
Quote: "so this is a good tactic for people to test your product!"


That's up to them. There is no requirement at all to use PGPS. In fact, the rules state that you may NOT package your game, but rather submit it as a zipped file.

Quote: "The prizes are great, are you sure you would want to spend all of that money on prizes?"


Yes.

~Dave

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Silent Thunder
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Posted: 8th Sep 2007 22:18 Edited at: 8th Sep 2007 22:19
Quote: "Your media must not pre-date 8/SEP/07 unless it is stock from FPSC or a paid-for model pack. You must provide proof
of licensee ownership. (a copy of the license)"

So, we can only use stock media and TGC Model Packs, no other custom stuff?

Also, where do we find the licenses for the TGC Model Packs?



Very low prices! Click on the picture to order!
DarkFact
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Posted: 8th Sep 2007 22:20
@Silent Thunder:

No. Only YOUR custom media must not pre-date today. Ie, you can't use models and things you've been working on for months. It wouldn't be fair to others. But you can use pre-made models available for sale made before today because anyone can buy those.

~Dave

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crispex
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Posted: 8th Sep 2007 22:21
On the FPS Creator website. They're also included in the README texts for the packs.

Quote: "That's up to them. There is no requirement at all to use PGPS. In fact, the rules state that you may NOT package your game, but rather submit it as a zipped file."


By no means do we ever force people to use it, it's their choice, lets hope they choose! lol


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DarkFact
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Posted: 8th Sep 2007 22:21
Quote: "Also, where do we find the licenses for the TGC Model Packs?
"


If you use a TGC model pack, you don't have to prove it. We'll know.

~Dave

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xplosys
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Posted: 8th Sep 2007 22:57 Edited at: 8th Sep 2007 22:59
Can we also use custom media that has already been released on the forum, as part of a free pack, or does all custom media have to be our own and made for this comp? You seem to be saying no, but I want to be sure.

Best.

I'm sorry, my answers are limited. You must ask the right question.

DarkFact
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Posted: 8th Sep 2007 23:00
Quote: "Can we also use custom media that has already been released on the forum, as part of a free pack, or does all custom media have to be our own and made for this comp?"


As long as the pre-made media is either a commercial product OR media freely available to the public, then it can be used.

Thanks for that! Good question, xplosys.

~Dave

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game lover
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Posted: 8th Sep 2007 23:03
Sweet, is there a certain version of FPSC we have to use i.e. v1.04, v1.06, empty mod .

We all want to be awesome, but does awesome want to be us?
vorconan
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Posted: 8th Sep 2007 23:03
Sounds cool

Quote: "Progress Thread: 20"


You mean we have to make a thread for our mini-game?



DarkFact
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Posted: 8th Sep 2007 23:07 Edited at: 8th Sep 2007 23:12
Quote: "Sweet, is there a certain version of FPSC we have to use i.e. v1.04, v1.06, empty mod "


I would say that any version released by TGC that is available to all FPSC owners is acceptable. Let me think about the use of Empty's mod. I'll get back on that one.

Quote: "You mean we have to make a thread for our mini-game?"


Only if you want those 20 points. It doesn't have to be a thread. It can be a screenshot posted in this thread. However, the better detailed the progress report, the more of the 20 points you get.

~Dave

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crispex
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Posted: 8th Sep 2007 23:16
Has FastBurst been around latley? He hasn't responded to me, waiting helps I suppose...


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Cyborg ART
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Posted: 8th Sep 2007 23:40 Edited at: 9th Sep 2007 22:03
I will surely join this contest.
Thanks for doing this DarkFact!

My game in Showcase: Lost Treasures W.I.P
You could also fin it on www.freewebs.com/bigvikinggames

Visit us at www.freewebs.com/bigvikinggames , you can find our new free games and new free models.
ASTECH
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Posted: 8th Sep 2007 23:47 Edited at: 8th Sep 2007 23:50
So you're saying we can use media thats free on the forums? And to use it you provide a license of that model or segement right? Or can their names be mentioned in the credits for the use of their models?
I would enter if that's so. I have a lot of free media on my computer I would like to use to build my mini-game.

Also the 15X15X5? I'm not so sure how big that is and why can't the whole grid be avaliable? If you could help me out here I'd be happy.


crispex
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Posted: 8th Sep 2007 23:49
Good guys, the more the better! Of course, the more to judge !

Oh yes, this is brought to you by the Phoenix Sentry, http://www.phoenix-sentry.com/!


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DarkFact
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Posted: 8th Sep 2007 23:51
Quote: "So you're saying we can use media thats free on the forums? And to use it you provide a license of that model or segement right? Or can their names be mentioned in the credits for the use of their models?
I would enter if that's so. I have a lot of free media on my computer I would like to use to build my mini-game."


If the owner of the free media gives you a license to use it commercially, then you can use it. Otherwise no. This is because the winner will be given a chance to electronically publish their game and the media must be licensed for commercial use.

Quote: "I will surely join this contest.
Thanks for doing this DarkFact!"


You are welcome. Thank you for taking part.

~Dave

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DarkFact
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Posted: 8th Sep 2007 23:53
@crispex: You sound excited, dude.

~Dave

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crispex
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Posted: 8th Sep 2007 23:59
lol, yeah. I would be more excited if I could get my website up, but I havn't gotten a reply


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Cyborg ART
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Posted: 9th Sep 2007 01:09
here is my entry, for the moment its just one level and dont have any story but here you could at least follow my progress.
[href]http://forum.thegamecreators.com/?m=forum_view&t=113973&b=25[href]

When the game is finished, could i make an install of it or do you want the folder with .exe and files?

Visit us at www.freewebs.com/bigvikinggames , you can find our new free games and new free models.

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DarkFact
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Posted: 9th Sep 2007 01:22
@Underside: Will you help judge entries?

~Dave

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phil17
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Posted: 9th Sep 2007 01:27
I dont fully understand the rules still
So we cant use our own media/textures only stuff that is around for anyone to use? If we use any TGC products we must show license? What do you mean? sorry im just sorta lost. But anyways im in

SamHH
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Posted: 9th Sep 2007 01:27
little question, can we use more than one layer inside fpsc?
DarkFact
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Posted: 9th Sep 2007 01:42
@phil17:

I rewrote it a bit:

Your custom media must not pre-date 8/SEP/07. You may use stock FPSC media, commercial model packs or free media from any source provided the media has a commercial use license. You must provide a copy of the license for any media used that was not created by you or TGC.

@i want to game: You may go 5 layers high...ie, 15x15x5

~Dave

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DarkFact
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Posted: 9th Sep 2007 01:44
Quote: "When the game is finished, could i make an install of it or do you want the folder with .exe and files?"


No installers or packagers because we have to check the file structure. You must send in your mini-game as a zip file. We will provide an FTP link for you when submission time comes round.

~Dave

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phil17
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Posted: 9th Sep 2007 01:47
Ah ok, also are you personally funding this competition? Seems alot for just 1 guy.

DarkFact
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Posted: 9th Sep 2007 01:52
Quote: "are you personally funding this competition?"


No it's funded by Phoenix Sentry. Sales of Phoenix have been excellent and they're not slowing down. This is a small way to thank the community for supporting us.

~Dave

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crispex
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Posted: 9th Sep 2007 01:56
Yes, hey Dave, has James been on latley?


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Silent Thunder
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Posted: 9th Sep 2007 02:26 Edited at: 9th Sep 2007 02:28
Cool, I think ill enter this one.

Quote: "You must provide a copy of the license for any media used that was not
created by you or TGC."

Uh, when I download models and stuff from the forums, I usually delete the license after reading it, which means I don't have them anymore, so does that mean I can't use those models?



Very low prices! Click on the picture to order!
game lover
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Posted: 9th Sep 2007 02:53 Edited at: 9th Sep 2007 02:56
OH I am definitely joining, already have a story coming to my head.

Also just in case is there an age minimum? (please say no )

We all want to be awesome, but does awesome want to be us?
crispex
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Posted: 9th Sep 2007 03:00
I don't think there would be. I think the age limit would be 12, because that is how old they want you to be to use FPS Creator.


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Mr Makealotofsmoke
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Posted: 9th Sep 2007 03:29
lol, this looks like its going to get way more entries than the normal contest. Ill probably enter this 1 cause i couldnt enter the other 1

DarkFact
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Posted: 9th Sep 2007 03:35
Quote: "I usually delete the license after reading it, which means I don't have them anymore, so does that mean I can't use those models?"


Not necessarily: If the model in use has a commercial use license and someone can verify this for you, then you can use it. By the way, you shouldn't delete licenses in the future...for this very reason.

Quote: "Also just in case is there an age minimum?"

No. Just be a valid FPS Creator license owner.

Quote: "this looks like its going to get way more entries than the normal contest."


Sure, I expect that. This contest is not meant to be in competition with the monthly contest. We will have this contest twice per year as long as we get enough entries to make it worth-while. I'm glad you're entering.

~Dave

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DarkFact
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Posted: 9th Sep 2007 04:00
This part of the contest has changed:

NOTE: All valid* entries will receive a $9.99 voucher towards the purchase of any Phoenix Sentry product.

* Valid entries are those that are obviously submitted with the intention to win. Entries submitted for the sole purpose of getting a voucher will be obvious to the judges and will not be considered valid.

~Dave

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game lover
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Posted: 9th Sep 2007 04:07
Darkfact you spoil us.

We all want to be awesome, but does awesome want to be us?
DarkFact
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Posted: 9th Sep 2007 04:09
Quote: "Darkfact you spoil us."


LOL...Let's just say that I'm a very passionate person. When I get angry, I get very angry. When I'm feeling happy, I'm very happy. When I want to give, I want to give big.

Have fun!

~Dave

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Mickm
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Posted: 9th Sep 2007 04:17
Very cool contest guy(s).

I might just have to stop playing with the X10 beta and do a little FPSC9

Looks like its time to load up the laptop again hehe.

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DarkFact
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Posted: 9th Sep 2007 04:19
Quote: "I might just have to stop playing with the X10 beta and do a little FPSC9"


Outstanding! We will more than likely have an X10 version of this contest when it becomes available.

~Dave

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crispex
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Posted: 9th Sep 2007 04:22
Yes, I am looking forward to seeing the effort put in here, hope I get to judge many good games!


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DarkFact
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Posted: 9th Sep 2007 04:24
Quote: "Also the 15X15X5? I'm not so sure how big that is and why can't the whole grid be avaliable? If you could help me out here I'd be happy.
"


Sorry, just now saw your edit. It's best not to edit a post unless you'd be making a double post or I might not see it.

Anyway, it is (15 squares on the grid)x(15 squares on the grid)x(at most 5 layers high)

The reason for this is simple. It has been determined that this size is best for optimization of levels. You should be able to pack a very nice and challenging level in this amount of space.

You can split it up if you need to. But the entirety must not exceed these dimensions.

~Dave

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Mr Makealotofsmoke
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Posted: 9th Sep 2007 04:38
wat about scenery that the player cant get into? would that count in the 15x15? eg outside the boundary i put trees

DarkFact
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Posted: 9th Sep 2007 04:43
Quote: "wat about scenery that the player cant get into? would that count in the 15x15? eg outside the boundary i put trees
"


You know, when I was making my entry for the nVidia contest, I wondered that same thought.

There may be scenery (entities) beyond the 15x15x5 boundaries, but no usable segments. ie, you can have ground segments for the trees, you cannot have player access to those segments. Fair enough?

~Dave

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crispex
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Posted: 9th Sep 2007 04:46
You see, the boundries are so that we can optimize speed, and won't have to worry about laggy levels, but they should still be challanging!


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Errant AI
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Posted: 9th Sep 2007 05:48
Looks very interesting. I have a comment and a couple of questions...

During the Nvidia compo, there was some ambiguity with the ban on work done prior to the compo start date. I think the general requirement was that it couldn't be a continuation of a game already shown as a WIP or something to that extent.

Will previously unseen work be eligible to be grandfathered in with this compo and will there be any determining factors other than the honor system on this?

Also, does the ban on previous work also apply to scripts written prior to the compo?
flashing snall
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Posted: 9th Sep 2007 05:58
by a good graphics card, do u mean an geforce 8800?


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DarkFact
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Posted: 9th Sep 2007 06:03
Quote: "Will previously unseen work be eligible to be grandfathered in with this compo and will there be any determining factors other than the honor system on this?"


The question is not whether or not the work has been seen, but whether or not the work has been in progress for a significant period of time. The goal is that everyone is on the same sheet of music. To make it fair to everyone, the custom media and levels should all be created on or after the starting date of the contest. If someone has spent the last 6 months working on a game, yet has not publicized it, they have a huge advantage of someone just beginning.

I have no means other than the honor system for this determination. If you know of another way, I truly would like your input.

Quote: "Also, does the ban on previous work also apply to scripts written prior to the compo?"


Scripts take far less time to create than a level or model, so I will not put a time restriction on them. Please let me know if this seems unfair.

~Dave

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DarkFact
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Posted: 9th Sep 2007 06:04
Quote: "by a good graphics card, do u mean an geforce 8800?"


Actually, it's "High-End Graphics card of your Brand Choice". GeForce 8800 qualifies, however.

~Dave

Phoenix Sentry Programmer

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