ok, here's the reasons why what you're doing will never work;
1. Skin has to be the last modifier applied to export properly
2. Panda export has problems with the skin modifier anyway, use either kW export (max 8 only) or the physique modifier instead
3. any exporter will only work on the base model's geometry.
4. You shouldn't be exporting smoothed models for use with realtime graphics, in low poly modelling, you should have placed every vert and poly by yourself.
Here's what you can do to fix this,
collapse the turbosmooth modifer onto the editable poly object, or use the inbuilt smoothing controls on the editable poly object.
I don't have a sig, live with it.