Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / collision "shpere to polygon sliding"

Author
Message
aprilfan
23
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 8th Jun 2003 01:28
can I make sphere to polygon collision that slides... I hate the auto collision even though it's sliding... My objects pass right through it if I hit it at the right angle.
The Great Schism.- The Earths reaction to Heavons invasion.
UberTuba
23
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Brittania
Posted: 8th Jun 2003 02:10
you need the coordinates of where the sphere hits the polygon-
meaning you'l have to use manual collision.

Life is a terminal disease.
You never survive it.
UberTuba
23
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Brittania
Posted: 8th Jun 2003 02:10
ie collision that uve done mathematically yourself

Life is a terminal disease.
You never survive it.
aprilfan
23
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 8th Jun 2003 20:06
I was afraid of that... well it's back to coding for me...stupid collision...

The Great Schism.- The Earths reaction to Heavons invasion.

Login to post a reply

Server time is: 2026-07-11 11:42:35
Your offset time is: 2026-07-11 11:42:35