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FPSC Classic Models and Media / Make a vew like Resident evil 4?

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el galan real
17
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Joined: 12th Sep 2007
Location: Mexico D.F.
Posted: 12th Sep 2007 22:45
Hello! Sorry if my post is'nt good, I am a newbe, and try to re-make a resident 4 stage, but with scenarios like my house, jeje. Sorry and thank you!
(Sorry if my english is not good, I am from Mexico and start to learn english)

New
rpgdude
18
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Joined: 11th Jan 2006
Location:
Posted: 13th Sep 2007 01:20
Nope, you cannot make it a RE4 (Biohazard 4) view, atleast, untill some one really skilled at modding edits the core.

Though you could still make it without the behind the back view.

Well, good luck on your project.

If you want to make anything sound slightly disturbing, add the word "ladies" to the end of every sentence.
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 13th Sep 2007 01:23
you can cheat on this search for the snowman that fredp made and do something like that.
General powell11
17
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Joined: 7th Jul 2007
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Posted: 13th Sep 2007 02:27
couldnt you make ahud that looked like a player?

A noob
da power pwnerer
18
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Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 13th Sep 2007 13:42
but then it wouldn't have animation


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
General powell11
17
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Posted: 13th Sep 2007 16:06
cant you make animated huds?

A noob
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 13th Sep 2007 16:08
yes but it would be 2d
Endless Fps Team
17
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Joined: 25th Jul 2007
Location: At home...
Posted: 14th Sep 2007 07:45
It'll still come out good...

Endless Fps Team
fata error
17
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Joined: 5th Mar 2007
Location:
Posted: 15th Sep 2007 00:26
what does the standard player model look like?
Jeremiah
18
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Joined: 9th Sep 2006
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Posted: 17th Sep 2007 19:53
There is no standard player model, there is just a camera view.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 17th Sep 2007 20:44
There must be a player view, otherwise what would you see the other character as in a two player game?
Ezykeyal
17
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Joined: 13th May 2007
Location: Primordium
Posted: 17th Sep 2007 21:02
I have been thinking about this a couple of months back and I think it's highly possible to have this type of view.
All you need is a character and animations instead of a hands and a gun.

Instead of seeing a gun shoot on screen you would see the character performing an attack on screen.
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Sep 2007 21:22
Quote: "There must be a player view, otherwise what would you see the other character as in a two player game?"


In a multiplayer game you pick one of the available characters to play.When the others see you you will look like that character.

Please have mercy and use the search function.
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 17th Sep 2007 21:38
LOL make sure you only change the HUD weapoon and not the vweapon as in multiplayer you will be holding a small version of yourself,lol.


rolfy
18
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Joined: 23rd Jun 2006
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Posted: 19th Sep 2007 08:10
Quote: "Instead of seeing a gun shoot on screen you would see the character performing an attack on screen."

You would also see your 'character' tilting with the camera view as you look up or down,it would also sweep left and right.
This cant be done unless you can find a way to attach a camera to the character as in third person,then you move the character and the camera follows.

Ezykeyal
17
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Joined: 13th May 2007
Location: Primordium
Posted: 19th Sep 2007 09:50
It's not too bad if you only see the upper body and if your environment is interesting enough, perhaps one does'nt need to stand still and look up in the air too often.
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 19th Sep 2007 13:08
yeah if you do it from mid sternum up as all you can see, its not bad, Its just all the resizing you have to do as well as distance changing in your scripts.


the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 20th Sep 2007 05:17
The idea here is first person shooter creator the important part being FIRST PERSON. I would suggest that you work with an engine that better suites your needs.

www.hotpointhosting.com
Ezykeyal
17
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Joined: 13th May 2007
Location: Primordium
Posted: 20th Sep 2007 09:47 Edited at: 20th Sep 2007 09:49
Because some engine has been given a name does that mean you have to be restricted?
Your name does'nt do you justice if you meant to be an innovator.
Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 20th Sep 2007 10:08
Quote: "Because some engine has been given a name does that mean you have to be restricted?
Your name does'nt do you justice if you meant to be an innovator."


Ezykeyal- strong words from someone who has no idea how this engine works. This "question" has been asked before. You can not achieve this without editing the source code. You could search through a particular members posts, I think her name was "lizblizz" a few of the older members will remember her but I doubt any of you new people know of her. A lot of questions are answered in her threads.

Regards,
Dave


Ezykeyal
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Joined: 13th May 2007
Location: Primordium
Posted: 21st Sep 2007 01:28 Edited at: 21st Sep 2007 01:30
I have no idea how the engine works? ok...

You tell me, what's stopping someone from replacing the standard gun with a character facing forwards performing animations?
If you do just that as simple as it may sound, you have a view like RE4.
It might not work EXACTLY as it does in that particular game but it does provide with the view.

Have you any idea how this engine works?
(Don't answer, I know you do to a certain level)

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