Hi everyone.
After so many releases and hardwork with LightEngine, it was about time to get a new plugin out. Just an excerpt from the documentation:
Quote: "
If you ever tried using different types of fonts at a time you must have noticed that you framerate will go down substantialy. Not only that, some fonts just won't be drawn (like WingDings).
LightTextDX fills this gap: not only it draws faster, but you can also have a repository of fonts created in the beginning of your game, and then you just call the font's DrawText method. And you can even draw with a different color each time, without slow framerates. Not only that, you can also set an invisible rectangle to which the text will be drawn and change the text formating.
"
So that's what LightTextDX is all about, better and faster text rendering.
As it has been with LightEngine, you can download LightTextDX from the official LightOrb website.
www.lightorb.net
Also, I attached a demo you can download to test the difference in speed. I get only 8 fps with DGDK.NET text methods and 60 fps with LightTextDX!
I'll be waiting for comments.
Best regards,
Thiago