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Newcomers DBPro Corner / Total screen blackness after compile

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Veron
18
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Joined: 22nd Nov 2006
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Posted: 16th Sep 2007 15:04
Ok, here's the story:

I've been working on a game for quite a while now, and have had no problems running/compiling/testing etc... up until now.

Whenever I compile the game, it compiles fine, loads everything up, then the screen just goes black. Nothing comes up. If I remove the SYNC ON command at the beggining of my code, everything comes up as it should, except it doesn't move, because it's not syncing obviously.

What's wrong? It's clearly not a problem with my code.

All help is appreciated.


BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 16th Sep 2007 22:19
Quote: "If I remove the SYNC ON command at the beggining of my code, everything comes up as it should, except it doesn't move, because it's not syncing obviously"


That doesn't add up. If you remove SYNC ON, it will still SYNC, but automatically. So if everything moved previously, it will still move now.

That aside - WindowsKiller is spot on, you mustn't be SYNCing your code.

Veron
18
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Joined: 22nd Nov 2006
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Posted: 18th Sep 2007 14:03
Yep, i'm definently syncing my code in the main DO-LOOP.

But strangely enough, after removing a few of the CLONE OBJECT and LOAD OBJECT commands, it worked perfectly. Bit of a mystery problem, but it's solved, which is good.


BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 18th Sep 2007 14:12
In which case, you probably have a resource-hogging model that it is chewing over.

Veron
18
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Joined: 22nd Nov 2006
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Posted: 19th Sep 2007 13:46
Yeah, that probably was the problem. Anyway, thanks for the help.


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