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the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 20th Sep 2007 05:04
I would like to know what the demand is for quality texture packs for walls, floors, ceilings, Items, etc. I have added a sample of what Type of pack I am considering doing, But this texture took me around 2 hours to complete so I would like to know your opinion before getting too far along with this thing if you know what I mean. Thanks

www.hotpointhosting.com

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Jeremiah
18
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Joined: 9th Sep 2006
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Posted: 20th Sep 2007 05:21
Interesting, are those suppose to be lights up at the top?
the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 20th Sep 2007 05:27
yes, sort of a strip light type of deal.

www.hotpointhosting.com
Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 20th Sep 2007 16:10
I'd make the baseboard stand out a little more. Try to enhance the 3d look of it. The same for the border strips above and below the lights.

I'm also a fan of showing a little wear and tear. Even brand new buildings and rooms show imperfections.

Good work.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
phil17
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Joined: 1st Apr 2006
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Posted: 20th Sep 2007 16:31
The texture work itself is fine, but the overall texture doesnt fit very well. Try going for a more popular style texture pack such as modern or even fantasy. But I would think you should work on improving your style and maybe do a few polls to see what people want.

the inovator
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Joined: 21st Jun 2006
Location: virginia
Posted: 20th Sep 2007 20:36
thanks for the opinions, Keep em comming.

www.hotpointhosting.com
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Sep 2007 20:44
I have to agree with phil17. While the textures look good, they don't really fit together. It's an odd segment which would not have a wide appeal.

Best.

I'm sorry, my answers are limited. You must ask the right question.

vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 20th Sep 2007 20:45
Looks good, but the metal strip looks like it's just placed on top, maybe making it pressed into the wall? Try merging it with a blank layer and then applying an inner bevel technique, thats how it works in photoshop anyway.



the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 20th Sep 2007 22:34 Edited at: 20th Sep 2007 22:34
Good idea I will work on it and post the results soon thanks guys. You really are being a great help.

www.hotpointhosting.com
the inovator
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Joined: 21st Jun 2006
Location: virginia
Posted: 21st Sep 2007 05:53
I have added more depth to the texture and gave it a little more rythm along with a little wear and tear. How is it now?

www.hotpointhosting.com

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Gunn3r
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 21st Sep 2007 19:06
I like it. This pack that you are planning on should be awesome if they are all this high quality.
Ice Cube
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 22nd Sep 2007 01:47
I like sci-fi and this one looks nice! Good luck!

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