How is the performance on this dll vs multisync? Just running a check to see if there are any new packets with multisync drops the framerate from 1200 to 12 (actual figures, i'm not exagerating). It drops even more when there are new packets.
So right now I'm concerned about performance since I concider such a drastic framerate loss on a quadcore system running a 16x pci-express video card and 4gigs of ram to be just a little too slow.
http://forum.thegamecreators.com/?m=forum_view&t=73342&b=5
Nothing I say is intended to be rude. My autism means that I do not know what is rude and what isn't rude. I apologize if I seem rude. It is not my intention.