Just flip your UV's Horizontally or vertically.
TIP: >> In Lithunwrap ... show your model in the perspective window as "textured + wire - smooth" then choose the "vertex selection" tool and on your UVmap, select the verts which you think should be on the LEFT for example.
Then just see if the verts get highlighted in RED on the left side of the model.
If you choose some verts on the left of something on your UVmap and they show up on the right on your model .. then just flip that group in your UVmap.
Same goes for TOP and BOTTOM

..... and sometimes you will have to ROTATE 90 degrees
Spec - AMD Athlon 1000mhz - 256mb DDR - Gforce2mx 400 - 60gb HD - 19" Compaq - DVD rom
