New character I've been working on. THe original mesh and UV map is by Disturbing 13, but the texture is heavily modified and the mesh has had alot of tweaks and additions
He's got a big fat chaingun linked to an ammo box on his back. This is still kinda WIP. The bullets took (literally) hours to UV map, but I'm still not entirely happy, the head I'm ok with, but the extra eye sockets are eventually gonna link into a box that is kinda stapled to his face, same with the gun it'self, it'll eventually be attached to his arm with metal clamps.
This one is gonna have totally customised animations+skeleton (I need more bones to move the ammo chain propperly). On top of that I'm gonna hve him custom scripted, so that he does things like get angry when shot, and jams his gun etc.
Anyway, here he is so far...
Oh yeah... about the texture... it's not really close to done. THe ammo box, bullet chain and gun are almost there, but the actual body texture is just placemarker ( he's gonna be in much more worn-out brown duds, and I'm thinkin of givin him but hob-nail boots.