Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / bin model help

Author
Message
james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 27th Sep 2007 20:40 Edited at: 27th Sep 2007 20:41
Hi all,
I really need help for this bin model im making on blender this model will be free as soon as i can get it fps ready here a pic of my prgress
how do you rotate tha camra position lol i am really new to blender becouse half of it wont have the texture on it,lol dont know it all to well.

james

Attachments

Login to view attachments
james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 27th Sep 2007 20:53
This is one of those big ship containers

Attachments

Login to view attachments
james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 27th Sep 2007 20:57
ship container with bit a graffiti on it

Attachments

Login to view attachments
Ross tra damus
3D Media Maker
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 27th Sep 2007 22:08
The models look very good but unfortunatly I do not use blender and can not help you with your rotation question.

Great models and good luck.
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 27th Sep 2007 22:53 Edited at: 27th Sep 2007 23:11
hold down the scroll wheel to rotate the camera. or the alt key.


james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 28th Sep 2007 18:45 Edited at: 28th Sep 2007 19:20
Thank you,everyone

cool what a diffrence that made too it i always thought it was a top veiw of it and u could only look on it in materials mode like that

o yeh can sum one help as well as all i can do on blender is square shaped models how can u make diffrent shape and make things go in and really make sumthing cool not with 4 sides
Ross tra damus
3D Media Maker
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 28th Sep 2007 20:14 Edited at: 28th Sep 2007 20:15
james hardy

I dare say, that soon somebody will post and say 'search' to you.

You should 'read' any documentation that comes with the modelling program you have (blender) and use any tutorials you can find on the said program.

You only get out of a program what you put into it.

People on the Forum will help you but you will have to do your own homework at one stage or another in order to become good in this program.

Please don't take offense but reading will get you further than asking questions all the time.

Your work so far looks very promissing.

All the best
james hardy
18
Years of Service
User Offline
Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 28th Sep 2007 20:22
your right,ill go on to blenders website and watch all tutorials, ye thats probly is the ownly way i could probly advance from super noob to super pro.
Thanks Ross tra damus
Ross tra damus
3D Media Maker
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 28th Sep 2007 20:36
Please by all means ask questions but only when you are in real need of help and I'm sure people would be more than willing to help.

Again, please don't think i'm being harsh because I really do think the models you have shown so far, show us that you have got real potential whether they are 'boxy' shaped or otherwise.

The texturing looks great.

All the best of luck

Login to post a reply

Server time is: 2024-11-27 00:41:33
Your offset time is: 2024-11-27 00:41:33