eddie place a form of encryption only your server and client games understand ... a fairly simple method used in one MMO game i know uses a binary blip, so the character information uses a blank sequence of binary 0's throughout the actual data package ... that sequence of blank 0's actually indicates a key + order number
so like you'd get a 4 digit key (valid only for that day), then the next dword of data would be the order in which the following data should be assembled.
this means that saved on the server or client machines it makes the files actually pretty safe - there are many other means to achieve things, the best protection is one that people wouldn't actually think of ... just look at Quake3 people can crack around the CD but now the Key Code, and all you have to do to make they keycode valid is put a 22 alternating alphanumeric value in a txt file within the baseq3 folder - no fancy hacking required lol, not that you'll see that on a "how to hack q3" site
Within the Epic battle of the fates the Shadow and the Angel will meet. With it will harbinger the very fight of good vs evil!