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FPSC Classic Product Chat / [LOCKED] entity workshop step by step??

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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 1st Oct 2007 18:52
hi everyone,
since fps entity maker doesnt work with me when i try extracting it
i have had to download entity workshop can some one tell me how to now get my models that i have made in blender fps ready please.
i have tryed looking around for turtotails but i cannot find any
i know that you gotta change the file from .blender to .x or sumthing but im totally confused please help

james
james hardy
18
Years of Service
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 1st Oct 2007 19:37
please help i got plenty models to give free
valid
17
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Joined: 4th Sep 2007
Location: austraila
Posted: 2nd Oct 2007 10:19
you need a converter for x files type in google saying convert blender files to x files hope i helped you alot and can i see a preview of your charaters also you wanna give me some please and make some for me like that robots and that by the way thanks alot for the share


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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 2nd Oct 2007 18:56
okay thanks for imfo ill be releasing when ive got themm fps ready
valid
17
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Joined: 4th Sep 2007
Location: austraila
Posted: 3rd Oct 2007 05:25
lol can we see some preview jpeg pics please.


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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 3rd Oct 2007 18:58
thats wat im trying too convert but still stuck

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FastBurst
17
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Joined: 25th Apr 2007
Location: Tucson, AZ
Posted: 4th Oct 2007 18:29
What are you using to create your models? and how are you exporting them?

~James

Phoenix Sentry Programmer & CoFounder
james hardy
18
Years of Service
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 4th Oct 2007 18:38
i am using blender and i am turning them into x files by gong on to file export
FastBurst
17
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Joined: 25th Apr 2007
Location: Tucson, AZ
Posted: 4th Oct 2007 19:16
hmmm I dont think I can help you as I dont have blender I use 3DS Max and Milkshape. (Mainly 3DS Max)

~James

Phoenix Sentry Programmer & CoFounder
TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 4th Oct 2007 19:20
Blender is really hard to use, I never did understand it.

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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 4th Oct 2007 19:39 Edited at: 4th Oct 2007 19:42
ye i can only really make square objects or ones with just the objects they give you too start off

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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 4th Oct 2007 19:39 Edited at: 4th Oct 2007 19:41
and this

can some one recommend a good model programme free that has a wider range of development of the model than just move a few corners about.

but still blender is a good programme

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valid
17
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Joined: 4th Sep 2007
Location: austraila
Posted: 6th Oct 2007 07:37
milkshape i think is free to google it lol


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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 6th Oct 2007 10:18
lol
valid
17
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Joined: 4th Sep 2007
Location: austraila
Posted: 6th Oct 2007 13:53
if it is not there tons of other programs lol


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Will da gamr
17
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Joined: 13th Apr 2007
Location: At my computer...
Posted: 7th Oct 2007 10:02
Nicky dude's guide tells u how.

yo

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