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Code Snippets / [DBPro] Enter Atmosphere / Volumetric Fogging

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Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 2nd Oct 2007 00:43
Might work for DBC.

Try using the mouse to move down slowly onto the landscape and watch as you enter the atmosphere daytime appearing.




Comments please

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
HeavyAmp
18
Years of Service
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Joined: 25th Oct 2006
Location: Castle in the Sky!
Posted: 2nd Oct 2007 02:19
wow thats really cool. The only thing I noticed that was unrealistic was the fog was too close once you reached the ground. For some reason my Graphics card didn't like it running at 1440, 900, 32.

Better to be dead, than to live your life afraid.
TEH_CODERER
21
Years of Service
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 2nd Oct 2007 11:08
Not bad but I would personally never use the built in fog commands; they were too buggy. Green Gandalf made a nice volumetric fog shader and that is what I would use if I need fog. However, considering you are using the built in commands, this is pretty good!

Coder#05
19
Years of Service
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Joined: 26th Oct 2005
Location: Denmark
Posted: 16th Oct 2007 20:01
Yup, looks nice

easy comes easy goes
vorconan
18
Years of Service
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Joined: 4th Nov 2006
Location: Wales
Posted: 17th Oct 2007 01:16 Edited at: 17th Oct 2007 01:16
Very nice. Strangely enough I've been looking to do an effect like this, but the other way around, when you go up into the clouds it will get foggy, as I imagine it would do. I never thought the code would be this simple, I've never used fog commands before though.

Thanks a lot



Ankillito
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: Litigious California
Posted: 18th Oct 2007 01:38
really cool

http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1234759

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