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FPSC Classic Models and Media / Exporting HUD.x from 3DC

Author
Message
mister shakes
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: Amishville
Posted: 2nd Oct 2007 04:00
I am trying to make a gun for the first time and my modeler is 3d canvas pro. I have one question and one issue.

If anyone uses 3dc and has successfully done this, can you please give me some advice on the object orientation and scaling of the HUD.x file.?

The issue is this... I wanted to see what effect 3dc has on existing models. So I imported the colt45 HUD.x file in and exported right back out again. While testing the game I now the debug error while loading the active gun. What would cause this?

I'd appreciate it if I didn't get any "use milkshape" or "use blender" as 3dc works fine.

The only reason I am posting here is the 3dc board just plain sucks.

Thanks in advance.

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