After about 2 hours maybe work.. obviously not finished.
..not including the 2 hours+ I spent figuring out how to use gamespace.
I'm not new to 3D modelling just to gamespace. Mainly due to export problems in lightwave, Gamespace being sole devoted to game development making it an obvious choice.
Constructive critisism welcome and wanted...
<edited> and for those that don't know already GameSpace 1.5 light which is free to download has now been made so that you can comercially sell your models made with it. (lets just say its not much different from 1.6 only a polygon cap at 500 or so polys per model, you can still export as .x format and texture internally, main difference from full version is no plugins and no other export formats.
'Ooh 'eck chief'...'crumbs'