Hi all,
I've downloaded a beast model from turbosquid.com, and after half an hour of modifications, I've managed to finally get it in the right position.
But while the facing the player is right, it's far from the floor. Is there a way to make it touch the floor without editing entity while making the level, because that will make me loose the shadow?
This is how I've made the *.fpe :
;orientation
model = beast.X
offx = 0
offy = 0
offz = 0
rotx = 90
roty = 30
rotz = 0
scale = 100
fixnewy = 180
I don't know how to work with the offx, offy... what does it mean?
Please help,
Thanks!
Pre-producing the game "AURORA", an FPS by Limpo Arts