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FPSC Classic Models and Media / OOTB skybox - official release.

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fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 5th Oct 2007 19:57 Edited at: 12th Jun 2009 13:27
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OOTB skyboxes.
Two sets available, OOTB 1 and OOTB 2.

A set of 16 sky boxes, perfect for video games or your art projects. Each skybox scene comes with 6 1024x1024 images in the highest resolution jpg.
FPSC ready comes with its own installer.

See our free sample here.
http://www.avantivitastudios.com/sample_skybox.html

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OOTB 1






See product here.
http://www.avantivitastudios.com/ootb_skybox1.html

Sample slide show images





Full slide show here
http://www.avantivitastudios.com/ootb1_slide_show.html

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OOTB 2






See product here.
http://www.avantivitastudios.com/ootb_skybox2.html

Sample slide show images






Full slide show here
http://www.avantivitastudios.com/ootb2_slide_show.html

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pack price
GBP 8.99

Buy two packs pack price
GBP 15.99

http://www.avantivitastudios.com/store.html

Dr Parsnips
17
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Joined: 14th Jul 2007
Location: London
Posted: 5th Oct 2007 20:10
Wow these look awsome! might have to make yet another purchase lol! good stuff

HMMMMMMM
Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 5th Oct 2007 21:10
...these look really great!


Own It, Or Get Owned...
KeithC
Senior Moderator
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Joined: 27th Oct 2005
Location: Michigan
Posted: 6th Oct 2007 05:00
Very nice.

Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 6th Oct 2007 11:29
A question?

What size are these skyboxes?
- 512, ?
- 1024, ?
- 2048. ?

Would like to know, since i think that skyboxes has to be
good in size like a min of 1024.

Thanks in advance, and if its already been answered then sorry.

Cheers,
Cheese Cake.


fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 6th Oct 2007 13:36
its 1024x1024 for the images, but the box is the same size as it is for the ones that comes with the game, I cant remember off hand, I think its under 20 units, I kept it the same size as the one in the game as default, but I changed the image to 1024, they are 512 by default, RickV suggested that so that they would last longer as tech advances, but I also have a .x box as 1024, you would have to change its name to a 3 digit one if that was used for fpsc as it likes 3 digit names, there are also other boxes in the pack which can be used for other game. the one with a 3 digit name in the packs are all set up for fpsc and are correct so there is no worries on that score.

xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 6th Oct 2007 16:44
fallen one,

These are really top drawer, and a great variety as well. I recieved and answered your email.

Best.

I'm sorry, my answers are limited. You must ask the right question.

fallen one
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Posted: 6th Oct 2007 19:03
xplosys
just sent you two emails.

AlanC
18
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 6th Oct 2007 22:03
This pack looks great,

As soon as I get the money I'll buy this. Very great work!

Defy
FPSC BOTB Developer
VBOTB Developer '09
17
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Posted: 10th Oct 2007 19:08
These are really nice. I like pic 3 out of the sample slide show images alot. Any chance you have done anything like the castle pic without the castle. I will have to check out your site and see what cool backgrounds there are.

Great work.

fallen one
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Location: My imagination!
Posted: 10th Oct 2007 21:01
Pic 3, would that be cloud city, I was influenced by SW The Empire Strikes Back, for the cloud city images.

There are terrain skyboxes without buildings in with fpsc, thats why I focused on having content in mine, also The Game Creators do skymatter skyboxes, these have just terrains in them with no buildings.

Defy
FPSC BOTB Developer
VBOTB Developer '09
17
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Posted: 11th Oct 2007 14:48
Sorry for the delay to reply.
Nah, the forest one in the full square images. In fact they all look great, this one i liked the best. Yet great to hear about the ideas going into your designs.

Yeah thanks, I just thought i would ask. See if you had any planned.
Good luck with your work.

P Tew
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Posted: 28th Oct 2007 01:53
does anyone have any night time sky boxes, but that look regular as if it were a night sky from earth?

Thanks.
Nickydude
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Location: Look outside...
Posted: 28th Oct 2007 14:13
There's one that comes with FPSC, I think it's "skybank/natural/Ngt"

"he is coming!..." - WIP in 'Showcase'
Captain Kirk
19
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Location: Sickbay
Posted: 31st Jan 2008 22:00
What happened with ootb skybox site? I would like to look them, but website not found.
Nickydude
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Posted: 31st Jan 2008 22:28
fallen one
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Location: My imagination!
Posted: 1st Feb 2008 20:00
Just spotted this-
I changed my domain when my web host stole the domain, so I had to get a new one.

Ive corrected the links, they should show now in this thread, if you have any trouble on my site with the skyboxes, ie broken links or images, or you have any trouble ordering give me a shout.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Nickydude
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Posted: 10th Apr 2008 21:22
Fallen, just ordered your excellent skyboxes. Just so you know

fallen one
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Posted: 11th Apr 2008 00:27
Just sent the download links for your order, check your email.
When placing the SB in levels, its the 3 word files, I think the read me is quite complete, been a while since I looked, some of the other files are usefull if you want to use a skybox as an entity, the default setting in fpsc is way off, it has the skybox seen from the centre, so half the thing is hidden some what, they should make it so that its either lower, or you can put its position lower, I may mail the efx thread about that, its an oversight by TGC, anyway to counter that, you can get a better view if one used the SB as entities, that way one can place them how one wants, like I said its an over sight by TGC making the camera view for SBs in the centre of them rather than a 1/4 of the way up.

If you make any good screens of the SBs in action, post them here so people can see what the product does.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Nickydude
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Posted: 11th Apr 2008 00:35 Edited at: 11th Apr 2008 00:39
Got it

Edit Spoke before trying , they work great.

Punk13
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Location: In EpikLand!
Posted: 11th Apr 2008 03:54
These Look Fantastic keep up the good work

Punk13
Kerrby
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Location: Australia mate.
Posted: 11th Apr 2008 04:15
These are really nice, I wouldn't mind seeing Temple ingame.
fallen one
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Posted: 11th Apr 2008 06:32 Edited at: 11th Apr 2008 06:34
Your wish is my comand, I say the magic words - SHAZAM
And Hey Presto its the temple from the slideshow page

Still got the old magic.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Kerrby
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Location: Australia mate.
Posted: 11th Apr 2008 09:38
Oh my bad, I was expecting it to be a city(fro mthe looks of the first picture). Thanks anyway.
Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 11th Apr 2008 13:40
Top notch. A wee bit pricey, though.

darimc
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Location: Canada
Posted: 11th Apr 2008 14:01
Not for professionally designed sky boxes. This is a good price.
Quote: "Top notch. A wee bit pricey, though."


join the x games forum: http://www.fps-x-games.com

fallen one
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Posted: 11th Apr 2008 21:08
Quote: "Oh my bad, I was expecting it to be a city(fro mthe looks of the first picture). Thanks anyway."

Their is a free Desert city with pyramids on my site, you could change the hue in the image to make it purple if needed.

On prices, these are not expensive at all, they are priced in line with TGC packs, there is as much work or even more in these packs, nothing in CGI is free as they say, if you can see it, it had to be made, If you see a crashed space ship, well that had to be modelled and textured, If you see a city, guess what, those buildings had to be modeled and textures and set in a scene, same goes for everything, how long do you think it took to make that underwater scene with cities, to make the models, texture them, set all the materials correctly, rendering it alone in Bryce took 2 and a half days for all 6 images. If one calculated the time I put into these and the money that was made, there isn't a job low paid enough that would compare, I would of made infinitely more stacking selves in Tesco's than making these. How fpsc users complain over prices for content is quite laughable. If you commissioned a 3d artist to make you a character fully rigged and game ready, you would be talking in the 1000s of USD, A few years back I was quoted 1500 hundred for a model with normal, spec displace maps etc, no rig not animated, and that's on the low side. Fpsc users are very out of touch with prices in the real world of games costs.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Ice Cube
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Location: United Kingdom
Posted: 12th Apr 2008 11:55
@fallen one, I think I've asked you before, but just to make sure - am I allowed to use screenshots of your skyboxes for website design - headers, backgrounds, etc.? (Please say yes, lol)
And again - Fantastic work! Absolutely worth the money!

Ice Cube
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Location: United Kingdom
Posted: 13th Apr 2008 00:10
Unfortunately, he has been banned and asked me to post his answer here:

"Yes you can use my skyboxes for that purpose. They can be used in 2d design.
If you do something nice post it in the thread so people can see what can be
done with them."


Thanks!

Nickydude
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Posted: 13th Apr 2008 00:54
Here's a quick screen of the nebular from a hanger.

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moncho
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Location: houston tx
Posted: 13th Apr 2008 04:00
this are excelent the best

moncho
Ice Cube
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Posted: 22nd Apr 2008 07:26
Quote: "this are excelent the best"

I agree.

And here's a rough 2D example (screen used in a header):
http://www.3dmarketvision.com/

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