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FPSC Classic Product Chat / problem with doors

Author
Message
eledu
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location:
Posted: 5th Oct 2007 22:41
Hi, I have 2 problems with doors I hope you can help me

1-) how i do that a door open if the character have a item, example
"the blue door open if the hero have the blue key"

2-) how i do that a door open if the character pull a swicht, or controler or any object in the map.

I hope that you can help me pal's

ThX
TGPEG
17
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 6th Oct 2007 00:42
use the search function...
But at the risk of flaming...

You need to position a key on the map, right click on it, and name it 'Blue Key'

Then right click on the door entity, set the Key property to 'Blue Key'.

Do the same thing with the switches, but in the door properties, type the switch's name in the 'If Used' not the key property.

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eledu
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location:
Posted: 6th Oct 2007 01:10
OK thanks

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