Quote: "Thats a much nicer wallpaper , house is looking good now, maybe the ceiling texture could be a bit yellower to match the surroundings"
the ceiling is the one thing i haven't decided what to do with, currently its just default gray, when i find a texture i like i'l change it.
Quote: "The lamp screen(dunno how it is spelled) looks a little odd, I would love seeing a big chandelier (is that how you spell it?) up there, although it might be close to impossible to do I think it would really fit the scene."
the light is just a simple proxy mesh, i have no intention of ceeping it. i was experimenting macing stuff glow using the compositor, i think it makes the image look more interesting.
i dont know if that spelling is correct, but i know what you mean
depending on the exact type, a chandelier could be modeld quite quickly using arrays, dupliverts and paths. i don't think it would fit the scene that well becouse the ceilings are actually quite lo (for the piriod im trying to model), you would bang your head on it regualy, lol
i am thinking of using wall lights, becouse of the lo celing
textured upstairs
learn blender, you will never regret it.