Just have a couple Q's, I did some searching yet im not sure if Im searching for the right thing. If anyone has a simple answer or could point me in the right direction that would be great and appreciated.
*ReEdited this question to make more sense.
Say if you have a enemy or allie in game that you either talk to or see etc. Is there a way to have the enemy/allie disappear, without using SpawnLife on the entity?
I read how you can make a enemy be deleted at the end of a way point.
Im not sure if this is what i need to do to answer my question or if what i want to do is even possible.
Yet if it is, would you,
Make a triggerzone that makes the enemy/allie disappear (i tried a few scripts yet nothing worked)
Make a triggerzone that activates a waypoint that then deletes the enemy/allie?
Or as crazy as it sounds make a really long waypoint to allow enough time for the player to have a look around before moving onto say the next room. So that they dont see the enemy or allie disappear in front of them?
Thanks.
*edit. haha, title is wrong, i'll get that fixed.