Quote: "Some features will be imported from the X10 to the DX9 version, like the ragdoll physics, but these won't be happening any time soon. Some features simply cannot be ported to the DX9 version, since they require DX10 and vista to work correctly, or would require heavy editing of the source code and the engine."
Notice the "would require heavy editing of the source code and the engine" part.
Comparing Oblivion to the FPSC engine is not a logical thing to do here.
FPSC is not designed to compete with Oblivion.
If TGC can port x10 features into x9 they will.If they can't they won't.Lee and the crew are the programmers so they would know what can and cannot be imported and why.
I see this every once in a while."Such and such game" can do this and it's x9 so why can't FPSC do it.There are a wide variety of reasons for this.
Please have mercy and use the search function.