I would model the interior but that would seriously add to the poly count and would need a serious increase in texture size, I would personally make / use a seperate model.
I envisenged the model being used in a first person shooter or a flying game in the 3rd person view or as an enemy to shoot down etc. I have included a very basic cockpit purely for the reason as it would not clearly be seen if used how I had thought.
Also if I had posted up a model aircraft with 6K+ polys I would be reading many posts with complaints of too higher poly count. As it stands I think it suits the purpose it was intended for, Though I thank you for your comment.
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