you find textures in the entity folder if you are going to retexture character and such things.
Then I allways copy the whole folder ex WW2 and paste it as WW2 retextures.
Then convert the texture in the ww2retextures to jpeg or something, be sure the new file gets into my pictures or the same folder (ww2retextures)
Then let your inspiration fly (or what you say) and make what you want, then save it. I think Photoshop can save the file as TGA and I think that works to but I convert the jpeg to dds and save it in the ww2retexture.
Then just open FPSC editor and place a character that you gave the retexture into the game. Finished.
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