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*Television goes on*
Hello Everyone, I am here to teach you a trap.The known Boulder trap.You know, where a boulder pops out of nothing and you gotta run away.And if it hits you,you die
. Have fun!And no,its not hard to do.
FIRST we will start by making an long path that goes up by stairs.And place an indicator where you want to place the trigger zone.Make the path long.VERY LONG.After that you place a path of floors after the stairs.
THEN we place a boulder somewhere ontop the stairs.Place it a bit in the sky though.Make it Dynamic.Spawn at start NO.Spawn after delay YES.Main script *See script in the attachment* Physics on ALWAYS, speed 450 and Psycics Weight 1.
ON the trigger zone we place the script Plrinzoneactivateifused.fpi and if used *bouldera*. That will trigger the boulder.
That was likely all.You are free to modify it how you wish and stuff bla bla bla
.A sample map and the script are in the Rar in the attachment.
*TV turns off*
....Whatever.....