Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / help with 6dof joint?

Author
Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 9th Oct 2007 00:37
can someone give me some code just to help me on making a 6dof joint??
im trying to make my own ragdoll.


David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 9th Oct 2007 00:52
ok i copied the code from th 6dof demo,ive got this.
can anyone tell me how to completely take away all force from my ragdoll when i press space to set its position again???




David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 9th Oct 2007 01:00
hey heres my more improved ragdoll testing



pdq
18
Years of Service
User Offline
Joined: 20th Jul 2006
Location:
Posted: 9th Oct 2007 02:31
You could try storing your initial position and rotation values and then pass those values on to the phy set rigid body position and phy set rigid body rotation commands when the user hits the space bar. You would probably also have use the phy sleep rigid body command as well.

Just out of curiosity are you linking your ragdoll to a skinned character?
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 9th Oct 2007 03:12
no,im just messing around right now.trying to figure things out.

Login to post a reply

Server time is: 2024-11-24 21:22:59
Your offset time is: 2024-11-24 21:22:59