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****CANCELLED****
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Yes, I do think I have finally gathered enough of a level to provide a decent start to a Showcase thread.
As you will see, I've been concentrating MUCH more on gameplay as opposed to how the level looks. I'll go back and make everything look better when the level can be beaten and when I think everything is in working order.
Let's start with the basics (And I mean VERY basic):
Title:
Spy Trainer
Story:
You, the main character, are a Spy trainee for a secret underground organization. Like most of the trainees, you don't recall anything about your life before signing up, but do recall that you were a willing volunteer.
As is protocol, each spy in training is assigned an "operator" who helps you out during assignments and training. Their job is to assess the situation by watching the action behind the scenes via an uplink to a video camera built into your headgear. Attached to this special headgear is an "Eye Terminal", where the operator can send info to the spy. They can also update information that is displayed on each spy's PDA, which is handy for keeping track of current objectives. Being the lucky average guy that you are, the operator assigned to you happens to be your best friend. Or, at least, the best friend you made during your time in the training facility.
The organization you are working for is trying to put recruits through a crash course in spy-hood, since their client is desperately in need of more and more capable agents. You have never shown any great deal of talent compared to the other recruits, but are working hard alongside your friend, and operator, to show them that you are more than capable of fulfilling your duties as a spy.
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I didn't really want to show everyone what I've been working on until around a week before the deadline, but I do want those points for maintaining a showcase thread, lol.
Please provide comments and constructive criticism. I want to know what you honestly think (as long as you aren't too harsh about it, lol) so I can make this game the best that I can.
Updates / Progress

= Completed and Installed

= Completed, but not yet installed
##% = How much of this is completed

= Not yet started
In-game Features:
Cameras that activate alarms based on SIGHT -

Guards that react to room lighting -

NightVision that overloads in bright light -

Hacking Terminal (Only usable after you obtain it) -

PDA Objective Viewer (Only usable if you actually PICK IT UP) -
Levels:
Spy Training Day 1 -

Spy Training Day 2 -
40%
Spy Training Day 3 -

Spy Training Day 4 -
Notes:
Yes, the PDA is NOT REQUIRED to play the game. It will simply help you out by providing you with an objective reminder.
The Hacking Terminal, however, is required to continue in the game... so you'll have to go find it.
Current News:
Omg, can it be true?! Did I finally squeeze the juice out of the last bug???
I DID!!! That means the optimizing of Level 1 has been FINISHED! Or, a state that could be REFERED to as "finished", to say the least, lol.
Level 1 is now 100% complete. Level 2 is underway, and I don't expect the rest of the game to give me ANY MORE trouble, so let's keep this clean and get this done.
The story has been updated, and the title is now OFFICIALLY "Spy Trainer". It's a bland title but it says it all.
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Okay, the above section will be updated as progress continues, but PLEASE, guys, I encourage you to leave me some feedback if you have any thoughts. I don't care if I'm your competitor, I've already helped out others in this contest with ideas, lol.
The one and only,
~PlystirE~
Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!