I've been playing around with the gunspec and flakspec files trying to get SOME sort of equipable item that DOESN'T shoot!
Everything I try on the spec files just doesn't work! (Except making the gun transparent.... THAT I got to work, lol)
Can someone please show me how to make an equipable item that does NOT shoot or explode? Instead, I'd like the item to follow a script when the player uses it. It'd be nice if it did that, but it's not required.
Thanks in advance.
The one and only,
~PlystirE~
Dammit, Jim! I'm a programmer not a graphic designer!!!