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FPSC Classic Product Chat / A proposition!

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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 11th Oct 2007 20:17
Hi people i have got a propsition for you,
i have made models in blender and other stuff but i have no idea
wat to do next so i was thinking why not put up the stuff for download and then sum one could fps ready it for me and then tell me how they didnt it or i could just keep uploading .blender folders and people can fps ready them and post them back
and they can keep the model free
if your interested email me at

dreadfull@hotmail.co.uk

i hope that made sense
TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 11th Oct 2007 20:24 Edited at: 11th Oct 2007 20:25
You will need to provide pictures of the models, or some sort of assurance that you are not just phishing... It's not that I don't trust you, but you can never be too careful.

[center]
Cyborg ART
17
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 11th Oct 2007 20:27
Try Entity workshop

Visit our new website! www.bigvikinggames.tk !New Forum is up!
Follow the progress of Lost Treasures
james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 11th Oct 2007 20:37 Edited at: 11th Oct 2007 20:38
here a few pics

ye iv tryed it its very good but i carnt get the texture on proply

there are more pics on
http://forum.thegamecreators.com/?m=forum_view&t=115329&b=3&p=0

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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 11th Oct 2007 21:50
here is the download for the garbage bin please make it fps ready
its in .blend format at the moment

http://files.filefront.com/binblend/;8773458;/fileinfo.html
james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 11th Oct 2007 22:36
hello????




ello....ello
olliday
18
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Joined: 27th Oct 2006
Location:
Posted: 11th Oct 2007 22:39
You need to post the texture.
james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 11th Oct 2007 22:44
o ye sorry
this is the garbage

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james hardy
18
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Location: Good Old Britain
Posted: 11th Oct 2007 22:45
and this is the bin base

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james hardy
18
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Location: Good Old Britain
Posted: 11th Oct 2007 22:54
so can people make this fps ready???
olliday
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Posted: 11th Oct 2007 23:29 Edited at: 11th Oct 2007 23:30
I've put it in but, you will need to do a uv map for the texture because you have two textures. You can have two textures to a model in fpsc but it needs to be dynamic and have the textures already applied to the model.
this is what I've done but the only texture on it is the bin base texture not the garbage texture.

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james hardy
18
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Location: Good Old Britain
Posted: 12th Oct 2007 18:43 Edited at: 12th Oct 2007 22:13
cool okay i will start uv mapping it then


thanks
james

having problems importing .x file into uv mapper???
Sloan
17
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Joined: 6th Oct 2007
Location: this forum
Posted: 14th Oct 2007 15:22
UV mapper works with .obj files. You will have to export it. You could also use the UV mapping tools inside bllender as well. Check the blender forums and tutorials.
Deathead
18
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Posted: 14th Oct 2007 15:26
Dude. No offence but these aren't good enough quality to be sold.

-Go onto the forums its nice! Join now!
Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 14th Oct 2007 15:47
Agreed deathead.


Woolfman
17
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Joined: 19th Sep 2007
Location: Cave
Posted: 14th Oct 2007 18:07
Where did he say he was selling them?!? Because i can't see that anywhere in this thread.
Tom0001
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Posted: 14th Oct 2007 18:08
I was thinking the exact same thing.

Deathead
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Posted: 14th Oct 2007 18:15
Quote: "and they can keep the model free"

He is intending it.
If I mis-interpreted it he literally said he was selling these models but if someone made this FPS Ready then they can keep the model for free of charge.

-Go onto the forums its nice! Join now!
Woolfman
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Location: Cave
Posted: 14th Oct 2007 18:56 Edited at: 14th Oct 2007 19:03
He is Saying. If someone helps him they get to keep the model FREE. It's a bribe to help him.

To james hardy like Sloan said you can make the UV's in Blender. It's very easy. http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics
Dragon slayer
18
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Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 14th Oct 2007 19:05
He is giving them away.

They are pretty basic but keep at it you will only get better at it. Take the gas can, If I remember from my military days the top edges are more rounded and a handle is on top. Search for images of what you want to model and re-create them to the best of your ability.

I found Blender to be a little not so user friendly. I bought a $50.00 book on how to work with it but have hardly messed with it. I should though.

I have a copy of Lightwave that a friend with a video business gave me and I mess around with that but I don't own it. I do own Milkshape, GameSpace and 3D canvas and don't really mess with them either. I love that Lightwave just can't afford to buy it. LOL

If you do a search here I am sure you will find a tutorial and information on how to get your models FPSC ready. Maybe by Devildog? I know the info is here

Scott
james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 14th Oct 2007 19:15
im not gonna sel them there gonna be free

okay thanks people

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