Andrew, if these are the sample projects you are referring to that came with DarkGDK then you can just remove the script1.rc and resource.h files from the project and compile it without them.
Out of interest the only include files that globstruct.h includes, that I'm aware of, is dxdiag.h and D3dx9tex.h. Both of these are found in the DirectX SDK which you should of installed as part of the requirements for running DarkDGK. If you haven’t you need to install it, if you have then make sure you have included a path to it's include directory in VC++ 2005 under Tools - Options - Projects and Solutions - VC++ Directories. Choose include from the 'Show directories for' drop down and select new. Enter the full path.
e.g. C:\Program Files\Microsoft DirectX SDK (October 2006)\Include
With the Express Edition it's also a good idea to have the Windows Platform SDK installed as well. The 'Getting Started With Visual Studio Express' document that came with DarkGDK documents all of this!
Hope this helps.
No matter how good your code is, someone will improve on it