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FPSC Classic Product Chat / Framerate question

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Toasty Fresh
17
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 14th Oct 2007 06:19
I want to know. I watched the Darkfaction video on the FPSC website, and noticed that the framerate was running smoothly, contrary to the fact that there were quite a lot of entitys in the game. I would like to know how to get my framerate like that.

Also, speaking of Darkfaction, in the video there is a part where the character flips up the double bed to reveal a secret passage.
How caan I do that?

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Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 14th Oct 2007 06:29
Search "Noob Help Thread". I'm pretty sure that there's info on how to cut down your framerate there.

Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 14th Oct 2007 06:40
Thanks. Now for the DarkFaction question.....

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Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 14th Oct 2007 07:11
That would require animation.

Will da gamr
17
Years of Service
User Offline
Joined: 13th Apr 2007
Location: At my computer...
Posted: 14th Oct 2007 08:21
Run a test game and press [. It'll go into wireframe mode. The less wires-the less lag. The DarkFaction guy separated many entities in rooms with hallways. That way, FPSC doesn't load entities 2 rooms down from where he was.

I find your lack of faith disturbing.
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 14th Oct 2007 08:26 Edited at: 14th Oct 2007 15:18
Quote: "That would require animation."


Ok. Do you know any free animating tools?

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