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Dark Physics & Dark A.I. & Dark Dynamix / Keeping a Dynamic object from bouncing

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Gamers for sale
19
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Joined: 19th Nov 2005
Location: Some where beneath the elements
Posted: 17th Oct 2007 00:22
I have a dynamic cube that I want to react like you dropped a metal safe. How do you keep the object from bouncing? I tried giving it a big mass but it still bounces. I also tried increasing the gravity and setting the velocity (y direction) to 0 (which just stops it entirly).

Plain and simple, I want a dynamic object to fall and hit the ground and stop.

Thanks,

GFS

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BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 17th Oct 2007 00:28
You need to create a material and assign the material to the object. Then you get to set friction, anisotropy and restitution values.

Materials are in the help files, and have a much better explanation there!

Mike Johnson
TGC Developer
22
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 6th Nov 2007 20:09
Here's some code to show you how you can minimise the amount an object bounces:

bosskeith
18
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Joined: 5th Dec 2005
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Posted: 17th Nov 2007 01:27 Edited at: 17th Nov 2007 01:29
also please remember that if you drop a safe in a rubber room then it is still going to bounce so adjust your floors restitution appropriately too.


edit...
sorry old link

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