make object sphere 1,50.0
make object cube 2,50.0
position object 1,0.0,30.0,0.0
scale object 2,50,100,50
make object cylinder 3,50.0
xrotate object 3,90.0
fix object pivot on 3
move object 3,0.0,30.0,0.0
scale object 3,50,50,100
make mesh from object 1,2
make mesh from object 2,3
add limb 1,1,1
add limb 1,2,2
delete mesh 1
delete mesh 2
make mesh from object 1,1
save mesh "myobject.x",1
delete object 1
you can do it many other ways but a very basic example
Within the Epic battle of the fates the Shadow and the Angel will meet. With it will harbinger the very fight of good vs evil!