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FPSC Classic Product Chat / Guys I need help

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The creator56
17
Years of Service
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Joined: 20th Oct 2007
Location:
Posted: 20th Oct 2007 16:57
I have buy T.ED and now how i can put the maps on FPS creator?
can some body help me iam a newbie here.
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 20th Oct 2007 18:06
when asking for help it would be wise not to use abbreviations for things you are using.

What is "T.ED"? If it comes with maps FOR FPSC then simply put the map files into this folder:

FPS Creator/Files/mapbank


The one and only,
~PlystirE~

Dammit, Jim! I'm a programmer not a graphic designer!!!

(P)suedo code (L)inguist, (Y)ou (Sti)ll (R)eap (E)verything
The creator25
17
Years of Service
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Joined: 20th Oct 2007
Location: Around there
Posted: 20th Oct 2007 23:02
thanx dude.
but i dont need to convert to X. file;
or only put;?

HI
The creator25
17
Years of Service
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Joined: 20th Oct 2007
Location: Around there
Posted: 20th Oct 2007 23:07
and T.ED is a map editor/maker.
http://www.thegamecreators.com/?f=ted

HI
PresFox
19
Years of Service
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Joined: 28th Aug 2005
Location:
Posted: 21st Oct 2007 10:46
FPSC is ment for indoor maps, outdoor maps as made with T.ED, will probably lag as hell

Microsoft isnt evil, they just make really crappy operating systems -- Linus torvalds
Avid
17
Years of Service
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Joined: 24th Jun 2007
Location:
Posted: 21st Oct 2007 11:28
Probably, but if you keep the poly count reasonable, I don't see why it should lag. I'd suggest if the terrain piece was as big as the map, make it no more than 20k polies. I did that and stuck a few enemies in and it didn't lag for me.
Veron
18
Years of Service
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Joined: 22nd Nov 2006
Location:
Posted: 21st Oct 2007 11:48
Export the maps in TED to a .X file, and then use the MakeEntitiesFromXFiles program found on the FPSC site, or Entity Workshop (1 or 2) found on these forums, to convert them into an entity.


The creator25
17
Years of Service
User Offline
Joined: 20th Oct 2007
Location: Around there
Posted: 21st Oct 2007 22:22
OK thax dude!
bye

HI

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