hmm... the camera movement isnt working and the matrix isnt showing up (heres the updated and tested code, ignore the stuff above
`initalization
sync on
sync rate 35
make matrix 1, 30, 30, 200, 200
`Make zombie
make object cube 1, 10
color object 1, rgb (0,150,0)
position object 1, 20, 5, 20
`Make units
For a=2 to 11
Make object cube a, 10
`brownish color
color object a, rgb (151,121,0)
`not too close to the edge
position object a, rnd (100)+50,5,rnd (100)+50
next a
`camera stuff
position camera 100,60,100
point camera 100,0,100
`main sequence
do
`most importantly, camera controls
`x axis movement
If rightkey()=1
a=camera position x()
a=a+20
endif
If leftkey()=1
a=camera position x()
a=a-20
endif
`Z axis
If upkey()=1
a=camera position z()
a=a+20
endif
if downkey()=1
a=camera position z()
a=a-20
endif
sync
loop
parrot