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DarkBASIC Professional Discussion / point object facing the wrong way.

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aprilfan
23
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 12th Jun 2003 23:19
My AI requires the zombie.x from Darkmatter to point at my sphere character.(using the point obejct command But the zombie is facing the oppposite direction (still pointed at the sphere but not graphicaly his face is not but the object is), he moves towards the sphere, but he dosn't face the right way. So how do I fix this???

Yeah I have rotated it 180 degrees and turned it left and thought of going into 3d studio max and rotating it there, but I want to use a lot of models from Darkmatter and I sure as hell don't want to rotate them all... So any suggestions?

And if it's still not clear to you what I mean try looking at the source code, this isn't all of it but this is the code having to do with the zombie.
The Great Schism.- The Earths reaction to Heavons invasion.
The Darthster
23
Years of Service
User Offline
Joined: 25th Sep 2002
Location: United Kingdom
Posted: 12th Jun 2003 23:33
You can use YROTATE OBJECT 50000,180 : FIX OBJECT PIVOT 50000 to sort that, I think.

Once I was but the learner,
now, I am the Master.
aprilfan
23
Years of Service
User Offline
Joined: 3rd Oct 2002
Location: Hell
Posted: 13th Jun 2003 01:02
it worked, thanks!

The Great Schism.- The Earths reaction to Heavons invasion.

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