I need to get a screen shot of the game window at a certain time. Not the desktop, but my game window only. While looking what to do I found the dbGetBackbuffer() which returns a pointer, but I confess to ignore how to extract an image bitmap by using that pointer value. Actually if there is another way it does not matter as long as it captures the window render in a very fast manner.
Please if anybody knows how to do it, I will be very glad.
What will be best is to obtain a bitmap in memory, instead of a saved one.
May the 3d force B with U