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FPSC Classic Product Chat / Moving Vehicles In FPSC?

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Chris Redfield 2008
17
Years of Service
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Joined: 29th Sep 2007
Location: Beecher\'s Hope
Posted: 24th Oct 2007 08:26
Is it possible to make moving entities such as cars, trucks, and planes in our levels? If so, how hard is it?

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Storm 6000
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location:
Posted: 24th Oct 2007 11:25
its hard to do its realisticly but you can import it as an entity and make it follow way points

Thanks
Adam
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 24th Oct 2007 12:05
Correction, Import as CHARACTER.


Gamers Gear
18
Years of Service
User Offline
Joined: 15th Jun 2006
Location: Sweden
Posted: 24th Oct 2007 12:14
If I remeber it right, there should be a script that makes dynamic entities follows way points.

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Nickydude
Retired Moderator
18
Years of Service
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 24th Oct 2007 13:45
Yes, you can: Moving Van by DarkFact.

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TGPEG
17
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 24th Oct 2007 21:52
Or if you just want small movements (van drawing to a halt, doors opening, animate it in Milkshape...

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Slayer222
17
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 25th Oct 2007 00:15
Notice how he didn't try walking in front of it or throwing something in front of it. Also the wheels didn't spin although that could be fixed with an anim.

EOT
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