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FPSC Classic Models and Media / [LOCKED] Cloth and hair effects

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Mr BIGMIND dev
17
Years of Service
User Offline
Joined: 4th Feb 2007
Location:
Posted: 25th Oct 2007 03:58
Hello fellows,
I'm new to this forum so reply's would be greatly appreciated.
I am planning a game ATM but i won't bore you with details until its suffucient and stands out from the millions of similar mundane claims ....However, i have a few questions that i need answering.

*Does anyone know if Cloth and Hair motion will be supported in FPSCX10?

*I have created some models in ZBrush and known that i can import my work to Autodesk MAYA. Will ZBrush Models resolve around MAYA bipeds? i know that Maya has modeling built in but i like the brush work in Zbrush....

Hope someone can help.......

Thanks guys

R

[/quote]

Let your creative juices drip freely from the Slate of your mind!! R
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 25th Oct 2007 07:22
how about posting in the x10 section. That's a good start.


KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 25th Oct 2007 18:02
I'm not really sure; it would probably involve a custom shader, as I haven't heard it was going to be supported in the beginning of finalized development. It's best to ask FPSC X10-related questions on the X10 boards though.

-Keith

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