No harm done Dazz, everybody got their own views & favourite titles/genres. As for the question on why ppl would like to sneak around, in the case of all the series of MGS, it all can be summarize into *my own personal* conclusion:
old-school-detective + rambo + realism
Detectvie play is true in this case (asit has been in almost any long-story game) with finding infos, gadgets, evidence, tools, etc etc. It gets MGS going to its own pace of story of 'not entirely kill anything that moves'. It also gives the feels of the storyline and gets the player to somehow *think* that they are the Dick Tracy of this movie. Yes, i know, everybody knows wat i'm talking about (and anyone can tell me "Solidz, we know this, u dun need to tell us"), but it does cook up my writing here rite?
Rambo.. hmmm.. this is hard to explain.. lmao!
Realism is very related into both the above since it plays well in both detective + rambo style. To be honest, in real life, u can't simply bust into a high security building, and all of a sudden, all the guards inside are insects for u to squash altogether with yer shoe. Remember, no one in real life can be as suave & elegant as James Bond character in his movies. As Snake, u get to sneak around like a thief with his smooth talking like JB, which comes closely match to Dues Ex, buuuuuuuut remember, Snake gets his training from military to be wat he is today, not entirely or totally be an professional assassin. This is where his persona gets inline with Rambo, a brilliant mixture of the detective play into the body of someone who use to kick as in the battlefield. Some may call him a spy agent, while others may call him a pawn for the entire story, only that he is the hero and hero never dies, if he does die, the player gets a 'game over screen' and can start playing again.
Imagine of Snake in a different position: In the beginning he gets tight police training, then he gets detective FBI training.. later on he goes cases after cases of paranormal events, with the help of unknown informers; and not forgetting his own assistance of crime-fighting, a luvly lady (or more ladies) who the director purposely doesn't want him to fall in luv with...
Never did anyone come to think that Kojima might be getting this *realisticly* idea from watching X-Files, though if i'm not mistaken that the first MGS game came waaaaaaaay long before X-Files was even thought of.
Ladies and gentlemen, i present to u an *almost* identical real-life character to the great Snake:
...
Agent Mulder
lmao!
Snake? What happened? Snake? Snaaaaaaaaaaaaaaaake!!! - Colonel Roy Campbell