Hello, Sorry if this is in the wrong place but.....
I am by no means an experienced modeler but i have noticed during teaching myself that i can create 3d meshs in Zbrush and import them into MAYA as OBJ files..... Can i attach this OBJ file to a character biped for use in FPSCX10? i know maya can make meshs but i just like the way Zbrush works...Its like Moulding clay...Literaly.
Any help/advice on the matter would be highly appreciated.
Once again sorry if im in the wrong place.... Cheers guys
R
<<BladeZoft>>
<GAMEZ>
Let your creative juices drip freely from the Slate of your mind!! R