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FPSC Classic Models and Media / Creating Textures in GIMP Tutorials

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alimpo83
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Posted: 28th Oct 2007 00:26 Edited at: 28th Oct 2007 00:27
Hi all,

I created a small tutorial on how to create over saturated textures to use in FPSC, achieving that Silent Hill look I know we all love. It's fairly simple, please go to my site and download there the file!

[href]www.freewebs.com/alimpo83[/href]

then go to "Free Tutorials and Media" .

Hope you guys like it.

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darimc
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Posted: 28th Oct 2007 00:49
VERY nice tutorial.



alimpo83
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Posted: 28th Oct 2007 01:02
Thanks

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Nickydude
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Posted: 30th Oct 2007 00:06
Nice. Could I include it in my guide?

"he is coming!..." - WIP in 'Showcase'
alimpo83
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Posted: 30th Oct 2007 00:15
Sure. BTW, take a look at my newest texture editing, went to my texture database and edited a few. They're royalty free, in case you'd wonder.
I've called it the "Hilliesque Texture Editing"




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alimpo83
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Posted: 30th Oct 2007 10:26 Edited at: 30th Oct 2007 10:27
Another one.

I've decided to make a new game and drop my other project "Aurora" because of the engine limitations. So I've decided to make an indoor game and let my outdoor project to FPSX and the future.

BTW, this segment is complete. In the screen I use too the simple but effective prison segment, found here in the forum.



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alimpo83
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Posted: 31st Oct 2007 01:02 Edited at: 31st Oct 2007 01:03
A new completed segment. It's the same floor, but with a flower wallpaper.
The second one is the third segment. A very bloody metal one!

Off course, they're fully lit so that you guys can see the textures well.





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alimpo83
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Posted: 31st Oct 2007 15:50
Another one. I'd like some reviews, for a change.



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darimc
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Posted: 31st Oct 2007 20:17
I like them! You should make a pack.



alimpo83
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Posted: 31st Oct 2007 21:32
Thanks.
I'm making segments to make a game, not planning on a release.

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Nomad Soul
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Posted: 31st Oct 2007 23:01
Alimpo83

Really good tutorial and surprising how good the textures come out from what looks to be a relatively straight forward process.

If you'd said these textures took you ages of using a bunch of different techniques I would have believed you.

Thanks for sharing this!
alimpo83
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Posted: 31st Oct 2007 23:12
I've always believed simple is better.
Thanks for the support.

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KeithC
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Posted: 1st Nov 2007 18:38
Very good tutorial, with a great result.

alimpo83
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Posted: 1st Nov 2007 22:38
Another one, with some simple Art Nouveau Posters I'm making.



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Deathead
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Posted: 1st Nov 2007 22:42
Looks like Bioshock stuff. You know the old style theme.

alimpo83
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Posted: 1st Nov 2007 22:45
BioShock is Art Deco, this is Art Nouveau (It's the type of art that preceded Art Deco). But yes, It has become an influence.
Another image, with some Art Nouveau wall decorations I've made.



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darimc
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Posted: 1st Nov 2007 23:03
That game looks like Bioshock! (that's a complement btw)



alimpo83
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Posted: 2nd Nov 2007 15:13
A new screen, showing some architecture retexturing and decors I'm doing.
I'm about to begin a new thread, with the game that these screens report to.



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Deathead
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Posted: 2nd Nov 2007 18:43
I can use the tut. Its a .doc file and I don't have Microsoft Word.

darimc
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Posted: 2nd Nov 2007 19:56
Are you serious?
Quote: "I don't have Microsoft Word."




Deathead
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Posted: 2nd Nov 2007 20:42
I am. My computer didn't come with Microsoft Office.

darimc
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Posted: 2nd Nov 2007 20:52
wow...



TGPEG
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Posted: 2nd Nov 2007 21:21
Quote: "I am. My computer didn't come with Microsoft Office."


You should really get PowerPoint if you are going to get only the one. Wierd as it sounds I do loads of texturing in PowerPoint. It makes Gradient filling and making complex shapes easy, then I do some dodging and burning in GIMP and voila! done.

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