Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Making a Sky BSP?

Author
Message
SkYnEt
23
Years of Service
User Offline
Joined: 2nd May 2003
Location: United States
Posted: 14th Jun 2003 03:31
Hi I use Valve Hammer in making my BSP maps, and can't figure out how to make a sky. I can't program a skysphere because if there are leaks in my BSP it won't compile. Help!
Compaq Presario 5127SR | D3D Accellerator
1.0ghz Pentium III | 380mb RAM | 1.5mbps Cable

Login to post a reply

Server time is: 2026-07-17 19:32:28
Your offset time is: 2026-07-17 19:32:28