I don't know what variables like:
Ship.x
and
Ship.y
are called, so I wasn't able to search it.
So here's my question:
how do you have arrays in types?
For example, if you were going to have multiple bullets in a 2D game on the screen, you would need the x,y,speed,damage, etc for each one. I want to use types with that, and arrays also. How would I do this?
Would you do it something like this?:
Type bulletinfo
x
y
speed
endtype
Global Bullets(100) as bulletinfo
I doubt it, but I am just giving an example of what I am trying to do.
Thanks in advance
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