The one on the showcase is Dark Realm Demo 2 also, just that particular level shown on the showcase turned into the Intro later on after that pic was taken. I'm also about to continue work on the RealmEditor, and possibly look at integrating BSP with Dark Realm Demo 3 (DRV3), but I may require some help with that seeing how I'm very bad at making BSP maps. I could make them better if I had an Unreal Tournament to BSP converter.
If anyone would like to help with BSP or any mapping you think you can add (you'll be credited, of course), then please Email me at
xeridox@bscn.com
Currently, Demo 3 consists of the original 3 maps (ComplexII, Bizaare, and Cargo_Hold) and nine weapons (5 old, 4 new) with remakes of all the old ones. I need more maps than anything; I would like to have 7 before I realease Demo 3. I'm also looking into adding teleports, jump pads, traps such as crushing walls/ceilings and lava pits, Bots, and several other things I can't think of at the moment. I'm also going back to the Hover-Bot models like the ones seen in Dark Realm Demo 1, but much better looking. A nicer map selector and model selector is also on the way, and the menu system is way better and faster. The sky looks awesome, and the sound FX and music are coming along.
More updates soon!
Darin Snow
Lead Programmer/Concept Designer
Xeridox Entertainment Group