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moogle man
17
Years of Service
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Joined: 16th May 2007
Location: Gumdrop lane, candy land
Posted: 3rd Nov 2007 09:49
Hi evrybody just wondering is is possible to put in elevators and teleporters in multiplayer cause i cant get it to work, cause u cant change the objects to dynamic.

the wombat watches you all
Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 5th Nov 2007 12:13
no its not possible, have a nice day

Thanks
Adam
moogle man
17
Years of Service
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Joined: 16th May 2007
Location: Gumdrop lane, candy land
Posted: 7th Nov 2007 07:25
Fair enough. is it just me or are you following my threads

the wombat watches you all
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 7th Nov 2007 07:32
Yes, you can get them to work. Although, it's a complicated way of doing it, and when one player uses the lift it won't move for all other players, making it appear as if that player was floating up the shaft with nothing below him... thus making it a very... er... sketchy looking game.


The one and only,
~PlystirE~

Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 7th Nov 2007 14:18
well thats what i mean by it wont work most people complain about FPSC as it is but thnks for pointing it out

Thanks
Adam
Avid
17
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Joined: 24th Jun 2007
Location:
Posted: 7th Nov 2007 15:48
Still, you could make Q3 type jumppads this way.
Dan the man
17
Years of Service
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Joined: 30th Jul 2007
Location: In jail.
Posted: 7th Nov 2007 23:10
Did you try the tortorals theres one about how to make an elevator and storm 6000 do you know anything like when I joined the TGC forums I looked at the tortorals sorry about my spelling and usual I dont acted this mean.
moogle man
17
Years of Service
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Joined: 16th May 2007
Location: Gumdrop lane, candy land
Posted: 7th Nov 2007 23:58
ohh ok Q3 jumpads would be usefull, whats the script and do u need and custom models?

the wombat watches you all
Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 8th Nov 2007 14:39
it wont look like a jump pad... it will look like a lift to the player and a player thats going up in an invisable lift to everyone else maybe if you remake the lift as a invisible entity it would look half decent

Thanks
Adam
Nickydude
Retired Moderator
17
Years of Service
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 8th Nov 2007 17:01
Perhaps you can change the speed of the lift?

"he is coming!..." - WIP in 'Showcase'
NBKgames
16
Years of Service
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Joined: 1st Nov 2007
Location:
Posted: 9th Nov 2007 03:44
And you could also put it as dynamic and make a object that looks like the jump pad and place it on top of it

Leander
17
Years of Service
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Joined: 20th Sep 2007
Location: Austria
Posted: 9th Nov 2007 12:09
You could use ladders to climb up. Stamina has great ones.



coming soon...
moogle man
17
Years of Service
User Offline
Joined: 16th May 2007
Location: Gumdrop lane, candy land
Posted: 10th Nov 2007 02:18
hmm ladders would be nice, we need to get some good model makers and scripters on the jump pad thing that would be great!

the wombat watches you all

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