Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Some questions about maya

Author
Message
Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Nov 2007 10:24
First off, are there any kind of slice tool in maya? You know like the one in anim8or when draw a line over a face and then release it it splits it into to separate faces?
And how good is this software really?

I model I clean and I cook for you... AND I STILL DONT GET A COOKIE!!?!!?!?!!?!??
Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Nov 2007 17:23
Someone? Comon someone in here gotta have used maya?

I model I clean and I cook for you... AND I STILL DONT GET A COOKIE!!?!!?!?!!?!??
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 4th Nov 2007 22:54
Indeed, it's called the slice tool

But actually, the slice tool probably isnt the tool you're looking for. And now that I look for it, I dont see a tool for what you're talking about Perhaps if you told me what you're doing I can attempt to offer another solution?

feel free to email me at crydrk@crydrk.com

Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 5th Nov 2007 07:37
Just found the tool I was looking for. So does anyone have an experience with maya and who can tell me his honest opinion about this software?

I model I clean and I cook for you... AND I STILL DONT GET A COOKIE!!?!!?!?!!?!??
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 5th Nov 2007 08:04
I'll start off by saying that if you had the $8000 to blow on Maya, you wouldn't be asking this question because you'd be a professional who already has years of training Maya so you'd know just what you're getting Quite simply, if you have to ask, you shouldn't be looking at it.

I'm a 3D art & animation major, I use Maya religiously. Its a glorious piece of software, I am fortunate enough to be able to use the schools copies for my own work, but you definitely get what you pay for. It isn't a $8000 piece of software for no good reason, you know

For strictly polygonal modeling, my professor informed me of a package called "Silo", which is well... simply a polygonal modeler and nothing more- however he considers the polygonal modeling capabilities stronger than those of Maya, and the best part is, its only $149

Maya itself is a very in-depth piece of software, if you are strictly looking for a 3D Modeler, Maya is not your solution. Maya's animation tools are one of the largest attractions in the package, however you need to know how to properly animate before you can take full advantage over them (ie. a common mis-perception is directly modifying the joints when animating an object, this is incorrect. You should create controllers, usually NURBS and assign them to the joints and use them to animate the object). Animation editors such as the Graph Editor and DOPE Sheet are a couple other features that make Maya's animation capabilities shine.

Maya also comes with the mental ray rendering software (a large chunk of what youre paying for, in fact) which opens up literally hundreds of options to make your renders exactly how you want them.

Maya is a professional software package, and takes someone with years of experience and professional training to take full advantage of. I wont begin to call myself a pro at Maya, I'm good, but there are plenty of people who know all of the inside outs of the vast package that is Maya. Long story short, you get what you pay for, but my guess is, youre not looking to pay to begin with, so what does it matter? Maya does offer a PLE (personal learning edition) for the use of learning the software, but it doesnt really offer much for saving options making it literally useless for anything practical (you cant even open PLE files with the full version of Maya).

If you have any specific questions, lemme know. Also, F1 (help) is your best friend in Maya, the documents are incredibly extensive and will help you understand anything you need to know about the software.

-John


Join Our Forums and get game updates faster!
Venge
18
Years of Service
User Offline
Joined: 13th Sep 2006
Location: Iowa
Posted: 5th Nov 2007 14:26 Edited at: 5th Nov 2007 14:26
Instead of spending $8000, you could just get blender .
Free app and you can make some pretty cool renders once you get the hang of it.



(This is my current WIP, Ferrari Enzo)

Attachments

Login to view attachments
Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 5th Nov 2007 16:00
Yeah I know blender, have tried to learn it abit, but I really never got the hang of it and it is quite hard, don't take me the wrong way, I think it is a awesome piece of software and I am really surprised that it is free, it should cost at least like $100.
Now I am trying maya PLE and I am in love with it! Although I have to get rid of the figgin watermarks!!!!! So I am leaning into saving up to it...

Oh and btw awesome car dude

I model I clean and I cook for you... AND I STILL DONT GET A COOKIE!!?!!?!?!!?!??
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 5th Nov 2007 18:05
Maya is quite good. I bought a student version that was under 1 grand (unlimited version btw not complete) and it's been great.

Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 5th Nov 2007 19:03
Does anyone have any good places for tutorials of how to learn maya? I want to learn

I model I clean and I cook for you... AND I STILL DONT GET A COOKIE!!?!!?!?!!?!??
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 5th Nov 2007 23:05
if you look at my thread in geek culture about my site, crydrk.com i asked people to check out my vids and say what they'd be interested in learning by way of video tutorials i've been making.

you can check out the thread in geek culture but i've pretty much summed it up here my videos are at http://www.crydrk.com/videos.html. Unfortunately much of it involves composition with rl footage and the like but there is some pure maya work in there as well, particularly the demo reels...

fik
20
Years of Service
User Offline
Joined: 28th Sep 2004
Location:
Posted: 5th Nov 2007 23:30
3DBuzz
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 6th Nov 2007 16:24
My professor's faculty website...

http://egame.champlain.edu/faculty/buck/downloads.html


Join Our Forums and get game updates faster!

Login to post a reply

Server time is: 2024-11-26 02:36:16
Your offset time is: 2024-11-26 02:36:16