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DLL Talk / Minimum Size For Collision Detection

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18
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Joined: 26th Dec 2005
Location: The Big 80s
Posted: 10th Nov 2007 04:25 Edited at: 14th Nov 2007 19:33
I'm using Sparky's Collision DLL and got my code working pretty good with "normal" sized objects, but when I added a very small (18x70mm) object I got no collision reaction.

Is there a minimum object size for Sparky's collision? I wouldnt think there is, but I could be wrong.

I've included the code for inspection but its uncommented for now.



Smaller government, fewer social programs, no illegal wars...Ron Paul in 2008!
thebulk71
18
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Joined: 2nd Jan 2006
Location: takin a poop
Posted: 18th Nov 2007 22:55
maybe there is for simple box or sphere bounded objects,though I have had real small objects work fine in the past. With raycasting it's a different story, mathematically a raycast of 1 unit is the smallest you can go. These are just my assumptions... I haven't gone through your code though

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